Showing posts with label Margaret Weis. Show all posts
Showing posts with label Margaret Weis. Show all posts

Saturday, September 15, 2007

Review: "Dragons of the Dwarven Depths" by Margaret Weis and Tracy Hickman

During my junior high and early high school years, I was a devoted follower of the Dragonlance series based on the world from then-TSR's (now Wizards of the Coast's) Advanced Dungeons & Dragons. If you'd asked me in ninth grade to name my favorite books, the Legends trilogy would have been right there near the top. In fact, my first novel, written in my high school years, was a complete ripoff of the Chronicles trilogy.

Somewhere during those last couple of high school years, I lost interest as the company began pumping out a series of lousy novels that were really only connected by the Dragonlance logo on the cover. But when I saw this new installment, "Dragons of the Dwarven Depths," from the original writers Margaret Weis and Tracy Hickman, I just couldn't pass up the chance to revisit my childhood.

I had some reservations going in. After all, this is the beginning of a trilogy that promises to fill the gaps between the books in the Chronicles trilogy. I thought those three books covered the story pretty well. Also, there's always that nagging feeling about revisiting something I really enjoyed 18 or 20 years ago and finding it isn't as special as I remembered. I revisited the Chronicles a few years back and still found them fun, and I enjoyed Weis and Hickman's more recent War of Souls trilogy. Nostalgia won.

"Dragons of the Dwarven Depths" tells the story of the finding of the Hammer of Kharas, the tool used to forge the legendary dragonlances. The companions are trying to lead a group of former slaves from Pax Tharkas to safety after the fall of the Dragon Highlord Verminaard. But a pair of draconians have stepped up to take Verminaard's place, determined to destroy the former slaves. The only place of safety available is the dwarven kingdom of Thorbardin, which hasn't been opened in 300 years.

The book is tough going through the first 100 pages or so. There are huge information dumps throughout as Weis and Hickman try to recount the events of "Dragons of Autumn Twilight" and offer up backstory on the characters that long-time readers already know by heart. They're so big and come so often that I was going "OK, let's get on with the story already," and I almost didn't make it through the first part of the book I understand the need to get new readers up to speed, but I think perhaps there are better ways to go about it.

Once that's out of the way, the pace picks up a bit, but there are still a few problems. One of those is that we already know how the book turns out. So, for example, when Tika is attacked by a draconian or when the companions are prisoners of the Hylar dwarves and under attack by the Theiwar, there isn't as much suspense as their could be. After all, we already know that all of the companions survived and made it through to "Dragons of Winter Night." It's a challenge of any prequel and one that's hard to overcome.

There's also, at least in the hardcover edition that I read, a serious editing problem. There are tons of missing words, misspellings and incorrect grammar. I'm an editor myself and know what the job is like, so I'm pretty forgiving of a few mistakes, but these were so frequent that they took me right out of the story on several occasions. That's never good.

Finally, there's the question of the characters. Most of them seem somehow different from the characters that I remember. Two decades ago when I was reading these books, I cared for these characters deeply. Here, most of them seem very shallow to me and there were only a few moments when I was genuinely pulling for them. That could be the product of faulty memory or the passage of time and experience as a reader. I'd have to revisit the originals to say for sure.

So there are a lot of factors stacked against "Dragons of the Dwarven Depths." Are there any good points. Sure. The latter part of the book moves swiftly and is a lot of fun. Then, there's the nostalgia factor. It's always nice to visit with some old fictional friends, and there are a few moments in this book that offer a little bit of extra insight into favorite characters.

If you're a newcomer to the Dragonlance world, I'd still recommend reading Chronicles and Legends first. For fans of the original two trilogies, though, it's a nice, enjoyable little walk down memory lane. It wouldn't be at the top of my reading list, but it's probably worth a look.


Sunday, June 13, 2004

Review: "Time of the Twins" by Margaret Weis and Tracy Hickman; "Homeland" by R.A. Salvatore

It's always nice to take a walk down memory lane, and I got that opportunity thanks to a couple of recent releases of hardcover editions of some of my favorite books from junior high and high school.

"Time of the Twins" by Margaret Weis and Tracy Hickman ($24.95, Wizards of the Coast) and "Homeland" by R.A. Salvatore ($25.95, Wizards of the Coast) took me back to days when Dungeons & Dragons was as much a part of my life as friends and schoolwork. It's the first offering of both books in a stand-alone hardcover edition, and a cool opportunity for collectors.

If you had asked me when "Time of the Twins" came out, Weis and Hickman would have ranked just below Edgar Allan Poe and J.R.R. Tolkien on my list of favorites. While that's no longer the case, the main character in the book, the wizard Raistlin Majere, still ranks as one of my favorites.

This second Dragonlance trilogy, "Legends," offered a much darker tale than the original "Chronicles" trilogy. Raistlin, now a black-robed mage, has taken over the cursed Tower of High Sorcery in Palanthas. He's grown more and more powerful and slipped farther into darkness. Raistlin has hatched a plan to enter the Abyss and challenge the gods themselves.

The only person that can stop him is his loyal brother Caramon, who he's tossed aside. To ease the pain of his twin's scorn, the once-proud warrior has retreated into the bottle and become fat and lazy. Caramon combines his efforts with the seemingly ever-present kender Tasslehoff to try to reign in his brother's lust for power.

In "Homeland," readers first learn the origins of Salvatore's drow hero Drizzt Do'Urden. "Homeland" delves into the twisted society of the drow by showing Drizzt in the drow home city of Menzoberranzan. Sickened by the cruelty of his kinsmen, Drizzt rebels against the matron mother of House Do'Urden, and will, in the next two books of the series, make his way alone through the caverns of the Underdark and eventually to the surface world.

"Time of the Twins" and "Homeland" have more than a few things in common. They're both the opening book of a second series about familiar heroes, and they're both much better than the original tales of those heroes. The reason is that they break with the normal D&D storyline, where a ragtag group of "unlikely heroes" are thrown together in a quest for some object of power to save the world. Reading Weis and Hickman's "Chronicles" trilogy and Salvatore's "Icewind Dale" trilogy is fun, but you can almost hear the dice clicking in the background in those stories.

These books - particularly "Homeland" - focus more on the individual and take a deeper look at the inner workings of their characters. These stories are more about the people than the quest.

Besides that, they look very good on your bookshelf, if you're a fan. The new packaging for "Homeland" is gorgeous, but I do have a few quibbles with the artwork for "Time of the Twins." I loved the original Larry Elmore artwork for this book - in fact, it's one of my favorite book covers ever. Wizards of the Coast opted to go with newer artwork by Matthew Stawicki, which appeared on the recent paperback editions. It's nice work, but I would have preferred the original art. I guess it's because I grew up looking at the Elmore cover.

Still, this package, which matches Weis and Hickman's recent "War of Souls" trilogy and the hardcover re-releases of the "Chronicles" trilogy, is still a worthy addition to my library.

While my days of living in the D&D worlds are long past, I still enjoy an occasional visit, and these classic tales from those worlds fit the bill perfectly.

Sunday, February 02, 2003

Review: "Dragons of Autumn Twilight" by Margaret Weis and Tracy Hickman

When I saw the new hardcover version of "Dragons of Autumn Twilight" by Margaret Weis and Tracy Hickman ($24.95, Wizards of the Coast), my first reaction was excitement. I didn't have a hardcover version, and this one, designed to match their most recent "War of Souls" trilogy, was gorgeous.

I cut my fantasy teeth on Weis and Hickman's first two Dragonlance trilogies. They were my first foray into the genre after Tolkien, and they hold a special place in my heart.

My next reaction, though, was a little uncertainty. While I read the "Chronicles" trilogy several times and loved them way back when, it's been at least 10 or 12 years since I last picked them up. In that time, I've read a lot of books and discovered some of the best writers the genre has to offer. My perspective is different now, and I was concerned that these books wouldn't live up to the memory I had of them.

But when I opened up "Dragons of Autumn Twilight" and started reading, it was like slipping into an old, worn, comfortable pair of jeans. It was an opportunity to take a stroll with a few old friends that I haven't visited with in quite a while.

Before going their separate ways, a group of companions agrees to meet five years later at the Inn of the Last Home in Solace. When the time comes, they find their way home, but one of their number is missing and all of them are changed.

The world is changing as well. Wild rumors of the old gods, who long ago abandoned the world of Krynn, are flying. Now, the companions are faced with proof that the old gods are returning, in the form of a blue crystal staff carried by a plainswoman whose fate has become intertwined with theirs. But they're not the only ones that know about the staff. They soon find themselves on the run from strange lizard-like creatures called draconians whose mission is to retrieve the staff. But for who?

The most ominous change, though, is the return of a creature of legend - a creature believed by most to be a child's tale. For the first time in ages, dragons again roam the skies of Krynn.

I can still remember how enthralled I was with this book the first time I read it. It grabbed me and sucked me in. I came to love the characters - the irrepressible Tasslehoff, the dour Tanis, the strict Sturm, the gruff Flint, the loyal Caramon, and of course, the frail, acid-tongued wizard Raistlin Majere, who would become one of my favorite characters. They were all like good friends to me.

Reading "Dragons of Autumn Twilight" this time, I recalled that sense of wonder that I first approached the book with in those days when I was taking my first tentative steps into the fantasy genre. I was able to put aside the jaded spotter of clichés that I've somehow become over the years and simply enjoy the tale.

To me, that's a gift, and I look forward to reliving the second leg of the journey with those companions in the near future.

While the Dragonlance Chronicles may not have the depth and scope of some of the other classics of fantasy that I've discovered in the intervening years, when it comes to a pure fantasy adventure tale, it's still hard to beat.

Sunday, July 28, 2002

Review: "Dragons of a Vanished Moon" by Margaret Weis and Tracy Hickman

With "Dragons of a Vanished Moon" ($27.95, Wizards of the Coast), Dragonlance creators Margaret Weis and Tracy Hickman bring their "War of Souls" trilogy to a close. They also effectively bring to an end the world's Fifth Age story arc, one that was unpopular with some fans.

As the book opens, Takhisis has revealed herself as the One God who has guided Mina's hand. Her Knights of Neraka continue their relentless march across Ansalon, conquering their enemies and leaving destruction in their wake.

The elven nation of Qualinesti has been destroyed and the Silvanesti are under siege.

The kender Tasslehoff Burrfoot, who may be responsible for the current situation because he used a time-travel device to escape his fate at the end of the Chaos War, is still bouncing through time. If he dies anywhere other than where he was meant to, the course of Krynn's history may be altered forever.

But behind it all is an even more sinister plot. Takhisis has planned her return for a long time, and it's no accident that the other gods are nowhere to be found.

Many fans feel that the Dragonlance series has floundered in recent years, and I have to admit that I was one of them. I had high hopes when Weis and Hickman returned to their realm. They didn't disappoint me.

With the "War of Souls" trilogy, Weis and Hickman have put the Dragonlance world back on an even keel. "Dragons of a Vanished Moon" closes at yet another critical juncture for the world of Krynn with great potential for new storylines. It leaves dozens of questions in readers' minds, each with the possibility of an intriguing tale yet to come.

Weis and Hickman have also given the Dragonlance world something it's needed for a while, an infusion of new blood. While some fans may be reluctant to let go of the original companions, characters like Mina, Galdar, Gerard and Gilthas (the authors seem to have an affection for the letter G), are worthy successors to the original heroes and villains of Krynn.

Readers also get a fresh look at old favorites Palin and Dalamar. Each has his own challenges to overcome in this new world.

"War of Souls" manages to blend some of the best aspects of the original "Chronicles" and "Legends" trilogies. It begins with the same sense of adventure as "Chronicles" and ends in the dark and somber tones of "Legends." While it doesn't quite live up to those two stories - when it comes to RPG-based tales, those are tough to top - it is easily the best Dragonlance set since.

After several disappointing years, the creators of the Dragonlance world have returned to set things right. In the process, they've breathed new life into the series and left Krynn a much more interesting place.

Sunday, June 10, 2001

Review: "Dragons of a Lost Star" by Margaret Weis and Tracy Hickman

Like the fabled gods of Krynn, Margaret Weis and Tracy Hickman - the creators of the Dragonlance universe - left for a while. Concentrating on other projects, they only occasionally checked in with the world they created. In their absence, Krynn floundered, losing the momentum Weis and Hickman had lended to the early days of the saga.

Now they've returned to set things right - at least an old Dragonlance fan hopes so.

One thing's for sure: When Weis and Hickman return to Krynn, things change. The last time the duo combined for a Dragonlance tale, it ended with the gods abandoning the world and taking magic with them. Now it appears that at least one god is taking an interest again.

"Dragons of a Lost Star" (Wizards of the Coast), the second in Weis and Hickman's "War of Souls" trilogy, continues the tale of Mina, the mysterious warrior-cleric who appeared the night of a vicious storm and began spreading the word of the One True God. Along the path, she's won a number of great victories, drawing to her a loyal following of the Dark Knights of Neraka.

Now, having conquered the elven kingdom of Silvanost, Mina and her army have turned their attention to Solanthus, the stronghold of the Knights of Solamnia. Meanwhile, the great green dragon Beryl has focused her attention on the Qualinesti elves. And everyone seems to be interested in the Time-Journeying Device carried by Hero of the Lance Tasslehoff Burrfoot and the wizard Palin Majere.

Palin and Dalamar believe the only way to set the world right is to send Tasslehoff back to die in the Chaos War, as he should have. Instead Tas used the Time-Journeying Device to escape his fate. Now the spirits of the dead are unable to leave Krynn, and they're feeding on what little magic is left in the world. For the wizards, the implication is clear.

At the same time, the healer Goldmoon has been restored to her youth, and she's not happy about it. She's following a call steadily toward Nightlund and the Tower of High Sorcery for a confrontation with Mina and the unveiling of the identity of the One True God.

I was disappointed by one facet of the story (WARNING: Small spoiler in this paragraph.): Though I already suspected the real identity, I had been hoping the One True God would turn out to be Raistlin Majere. I've missed my favorite mage since his sacrifice, and the chaos on Krynn seemed to me to be the perfect time for him to re-enter the world. Alas, I was disappointed, but there's still hope for his return in the third book.

The most remarkable thing about this series is the way that the world of Krynn has evolved. In the "Chronicles" and "Legends" days, there were very few shades of gray. With the notable exception of Raistlin, the lines between hero and villain were clear. Now, in the aftermath of the Chaos War, the world's just a little bit grittier, and the lines of good and evil have blurred. In short, Krynn has become a lot more like our own world.

Mina herself is a perfect example. Deep down, the reader knows she's evil, but at times she seems almost kind and reasonable.

Even the adventurous kender Tasslehoff Burrfoot has undergone a tremendous change. The mischievous halfling that provided comic relief for the early books is more somber and reserved here. Though he exhibits the traditional kender characteristics, they're tempered with an edge of something never before seen in the race of halflings - fear.

The first book in the series, "Dragons of a Fallen Sun," suffered from an overabundance of information dumped on the reader in huge chunks. Thankfully, that happens rarely in "Dragons of a Lost Star." The book flows much smoother than its predecessor and sets up some interesting scenarios for the endgame.

It's tough to top the originals, and in the world of Dragonlance, the "Chronicles" and "Legends" series will probably never be surpassed for most fans. But "War of Souls" is shaping up to be the best thing to happen to Krynn since those early novels.

Saturday, April 01, 2000

Review: "Dragons of a Fallen Sun" by Margaret Weis and Tracy Hickman

The Chaos war has been over for 40 years. The gods have abandoned Krynn. The old magic left with the gods, the new magic is fading. Great dragons hold most of Ansalon in their tyrannical grip. This is the state of Krynn when the kender Tasslehoff Burfoot, thought killed in the Chaos War, reappears using a time travel device that he was given by Fizban.

But something else has also arrived in the world of Krynn. A young healer named Mina, who quickly wins an army and leads it to battle in the name of the one God.

After a five-year absence, the originators of the Dragonlance series return to the world of Krynn. Can they breathe life into the shell of what's left of Dragonlance? That remains to be seen, but this book is a good start. My eye hadn't wandered toward the Dragonlance rack in years when "Dragons of Summer Flame" hit the shelves in 1995. That drew me back, but the fascination was short-lived. Then, in 1998, Margaret Weis' "The Soulforge," the first book of a new Raistlin trilogy, pulled me back in. This book manages to keep me interested enough to be looking forward to the next installment.

We lose another old friend in this book, but we gain some new ones. Despite the slightly contrived appearance of Tasslehoff, the rest of the book is intriguing. Mina and her mysterious God get my curiosity up, and Palin's fall from grace is also quite interesting. At times, he reminds me very much of his uncle.

The only problem I see with this book is the same thing that bugs me about Weis' Raistlin trilogy -- it could have used some tighter editing. We're assaulted by pages of backstory that isn't really necessary to enjoy the novel. Those who have read the previous novels already know this, and those that haven't don't really need it. More annoying than that are times like the one when we first arrive in Sanction. Weis and Hickman provide a detailed history of what has happened there in recent years. The facts the reader needed to know could have been given quicker and kept the story moving forward.

Despite these few bogs along the way, the book was more satisfying than I expected it to be. Who knows? Perhaps the return of Weis and Hickman is just what the Dragonlance world needs. I know I'll be watching with interest.